The world system design for The Tales of a Gutsy Ninja, a brand new and upcoming super ambitious 'certain manga/anime' inspired Unity 3D Project.
I decided to test stuff in Python and later redo the whole logic in C# or try a cross-compiler onto my new PC whichever works better. So, yeah. there's that. Ill keep you posted on how stuff works and stuff. Edit: Python's too easy and absolutely unportable. Well, guess it's C# all the way.- - Day and Night System - Done!
- - Aging system - Future plan when using actual Models
- - Character generation (True Random, hopefully)
- - Voice filter for each character
- - Character interactions
- - Overlooking administration system
- - Region balancing
- - Random event spawning