Update "3D Inverse Kinematics" demo for Godot 4.1
Opened this issue · 1 comments
BurntAussieTyre commented
Project path:
" \godot-demo-projects-7e9d31\3d\ik "
The project has multiple issues, these are the ones I'm able to notice:
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The skeleton rig for "godot_battle_bot.dae" appears to be completely and utterly munted. It looks like spaghetti.
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There are numerous errors in most of the scripts preventing the project from running. I believe all scripts probably have to be updated for GDScript v4.1.
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Oh, and maybe all model files should be updated/converted to glTF 2.0?
GeorgeS2019 commented