Pinned issues
Issues
- 4
Offline stable docs
#9419 opened by CitrusWire - 1
Trivial confusion in plugin creation guide
#9430 opened by MadRhino4 - 12
Misunderstanding with get_custom_data
#9423 opened by Torguen - 0
- 1
- 1
delete this issue
#9424 opened by damil42 - 0
- 0
- 1
The tutorial demo on godot4 docs is version 3.5.
#9412 opened by piraxis2 - 1
CPUParticles2D Must Have Collision
#9422 opened by HasanAlilhadi - 2
Improve documentation for how to add Godot Executable to Linux
#9416 opened by computer-science-student - 1
Incorrect reference in C# documentation
#9415 opened by jdsutton7 - 5
- 1
Example for (Basis * Vector3) is incorrect
#9394 opened by mart3323 - 2
Processing diagram
#9305 opened by berarma - 2
- 2
Getting Started "Editing scenes and instances" Tutorial is wrong about ball bounce 0.5
#9396 opened by aaronshaver - 0
incomplete sentence on high_level_multiplayer.rst
#9381 opened by gturri - 1
Available 3d Formats recommendations for importing from glb are no longer accurate.
#9375 opened by jamie-pate - 1
Update Advanced postprocessing page
#9387 opened by lschlieder - 5
Nav Menu Covers Screen
#9386 opened by denistorjai - 2
Older versions of scons which come with the oneliner install are no longer supported
#9380 opened by ultsi - 1
- 0
- 0
NavigationMesh is missing
#9374 opened by danielhuhn - 3
Missing scons command in GDExtension C++ example docs, also potentially outdated command when git cloning
#9365 opened by PabloIsCoding - 1
- 2
"Creating the enemy" 2D tutorial page missing a step
#9356 opened by NightIsland - 1
Minor issue with "Creating instances" page
#9362 opened by robingamedev - 3
- 4
the first 2d game main game sense issue
#9360 opened by lemchen - 3
Error in the C# code on the new documentation of 4.0 Godot
#9287 opened by Ztry8 - 11
- 0
Add C# examples for custom BBCode
#9334 opened by LauraWebdev - 2
ResourceLoader.Load doesn't specify what happens if you try to load a path that doesn't exist.
#9306 opened by NoahtheEpicProgrammer - 0
T
#9330 opened by Exkaleburx - 1
Add export_range annotations to tutorial for GDScript Exports and also links to all export_ variants
#9281 opened by hsandt - 1
Tutorial using wrong class: "Using a Viewport as a texture" --> "Using a SubViewport as a texture"
#9312 opened by blenderer - 1
MeshDataTool.get_edge_faces giving incorrect faces on imported blend file.
#9320 opened by bluelightzero - 3
Window placement probably outdated documentation
#9295 opened by dtesniere - 0
- 1
https://docs.godotengine.org/en/stable/getting_started/first_2d_game/03.coding_the_player.html has a typo
#9276 opened by snakeplisken1967 - 4
No table of contents in offline epub version
#9279 opened by kevzettler - 0
Add clear instructions on how an end user can use a pre-compiled GDExtension in their project
#9277 opened by muno777 - 14
Make your first 2D Game "The main game scene" section. Mobs do not spawn in c#
#9286 opened by Arman-Espiar - 0
- 2
Inconsistent documentation for enum Node.DuplicateFlags
#9289 opened by schemar - 1
Outdated images in "Creating instances" section.
#9273 opened by SoyYuyin - 0
- 2
Outdated image in Godot's architecture page
#9265 opened by eon-s