gokutek's Stars
kamranahmedse/design-patterns-for-humans
An ultra-simplified explanation to design patterns
x64dbg/x64dbg
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
BabylonJS/Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
mono/mono
Mono open source ECMA CLI, C# and .NET implementation.
antlr/grammars-v4
Grammars written for ANTLR v4; expectation that the grammars are free of actions.
TrinityCore/TrinityCore
TrinityCore Open Source MMO Framework (master = 11.0.7.58238, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.1.57916)
google/skia
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
gperftools/gperftools
Main gperftools repository
kevin-wayne/algs4
Algorithms, 4th edition textbook code and libraries
Unity-Technologies/EntityComponentSystemSamples
microsoft/Windows-driver-samples
This repo contains driver samples prepared for use with Microsoft Visual Studio and the Windows Driver Kit (WDK). It contains both Universal Windows Driver and desktop-only driver samples.
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
gfx-rs/gfx
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
jbeder/yaml-cpp
A YAML parser and emitter in C++
id-Software/Quake
Quake GPL Source Release
id-Software/DOOM-3-BFG
Doom 3 BFG Edition
OGRECave/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
vinjn/awesome-vulkan
Awesome Vulkan ecosystem
microsoft/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
alecthomas/entityx
EntityX - A fast, type-safe C++ Entity-Component system
gongminmin/KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
microsoft/DirectXTex
DirectXTex texture processing library
KindDragon/vld
Visual Leak Detector for Visual C++ 2008-2015
microsoft/DirectXMesh
DirectXMesh geometry processing library
microsoft/DXUT
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.