Pinned Repositories
arcore-for-all
Google ARCore for "unsupported" Android devices
arcore-unreal-sdk
ARCore SDK for Unreal
BlenderGIS
Blender addons to make the bridge between Blender and geographic data
curves
This repository contains the classes of parametric curves
fluid
Fluid Particles - http://david.li/fluid
GameRig
GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.
glTF-WebGL-PBR
Physically-Based Rendering in glTF 2.0 using WebGL
instant-meshes
Interactive field-aligned mesh generator
maya-skinning-tools
Skinning tools for maya.
MobileUtils
A plugin for Unreal Engine 4 that lets you integrate mobile utilities into your project.
goldWhoo's Repositories
goldWhoo/arcore-for-all
Google ARCore for "unsupported" Android devices
goldWhoo/arcore-unreal-sdk
ARCore SDK for Unreal
goldWhoo/BlenderGIS
Blender addons to make the bridge between Blender and geographic data
goldWhoo/curves
This repository contains the classes of parametric curves
goldWhoo/fluid
Fluid Particles - http://david.li/fluid
goldWhoo/GameRig
GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.
goldWhoo/glTF-WebGL-PBR
Physically-Based Rendering in glTF 2.0 using WebGL
goldWhoo/instant-meshes
Interactive field-aligned mesh generator
goldWhoo/maya-skinning-tools
Skinning tools for maya.
goldWhoo/MobileUtils
A plugin for Unreal Engine 4 that lets you integrate mobile utilities into your project.
goldWhoo/repoTest
let's get started
goldWhoo/SVGA-AEConverter
goldWhoo/SystemAnimatorOnline
XR Animator, AI-based Full Body Motion Capture and Extended Reality (XR) solution, powered by System Animator Online
goldWhoo/UE4Webcamera
Adds support for web cameras in Unreal Engine 4
goldWhoo/UnityChanSpringBone
UnityChan Sping Bone System for lightweight secondary animations
goldWhoo/UniversalAdbDriver
One size fits all Windows Drivers for Android Debug Bridge.
goldWhoo/UniVRM
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
goldWhoo/unrealcv
UnrealCV: Connecting Computer Vision to Unreal Engine
goldWhoo/voronoi-fracture
A Maya plugin that fractures objects with a base in Voronoi partitioning. With a focus on being able to further simulate the breaking of different materials, the plugin utilises a range of built-in features in Maya to create versatile breaking behaviors such as distributions using bounding boxes, spheres, disks, hand-drawn curves or particle systems.
goldWhoo/vrview
Library for embedding immersive media into traditional websites.
goldWhoo/vuforia4unreal
Augmented Reality with Vuforia and Unreal Engine 4.16
goldWhoo/webgl2-fundamentals
WebGL 2 lessons starting from the basics