Emulate EGA/VGA PALETTE + CGA Background
flagxor opened this issue · 1 comments
flagxor commented
Currently CGA/EGA/VGA are emulated by keeping a display buffer in 32-bit RGBA.
A color_map is used to track mode colors.
Correct palette handling would work better if the display was stored in mode colors and converted on each from to RGB.
flagxor commented
GORILLAS.BAS uses a custom EGA palette, so requires this.