goryn-clade/pathfinder

Drifter holes not allowing proper wormhole types

Opened this issue · 8 comments

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I am unable to select the proper outgoing wormhole IDs in this C13 hole I am working on. My guess is that they are missing from the default list of IDs and need to be added. But a C13 can spawn wormholes of all available wandering IDs and a few other specific ones. I dont know if there is a defined list available for these holes but I could be persuaded to collate one given the time if needed.

for that matter thera also does not allow all the possible wandering types too

Do you have the specific c13? Most wanderings should be there:

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Yes, all of the named ones do not have any associated WH groups:

14: { // Drifter Sentinel WH
1: c14Combat
},
15: { // Drifter Barbican WH
1: c15Combat
},
16: { // Drifter Vidette WH
1: c16Combat
},
17: { // Drifter Conflux WH
1: c17Combat
},
18: { // Drifter Redoubt WH
1: c18Combat
}

If somebody can document them I'm happy to add them. I'm going to update the title since C13s are not drifter holes.

I have scanned down all 5 drifter systems repeatedly and found that they each have 6 statics: Z647, D382, O477. Y683. N062, and R474. I have witnessed these holes going EOL and the new signature spawning like a normal wormhole static. Only one each of these types of holes have every spawned so there are no wandering holes that spawn in Drifter systems.

@SirFinnbar can wandering connections spawn from inside drifter systems to your knowledge? or is it always those 6 sigs?

It is always those 6 wormhole types with no duplicates. No wandering holes spawn.