goteet's Stars
thedmd/imgui-node-editor
Node Editor built using Dear ImGui
EpicGamesExt/raddebugger
A native, user-mode, multi-process, graphical debugger.
AUTOMATIC1111/stable-diffusion-webui
Stable Diffusion web UI
kayru/Probulator
Experimentation framework for probe-based lighting
Mixiaoxiao/Arduino-HomeKit-ESP32
[Deprecated] Native Apple HomeKit accessory implementation for the ESP32 Arduino core.
Mixiaoxiao/Arduino-HomeKit-ESP8266
Native Apple HomeKit accessory implementation for the ESP8266 Arduino core.
Mixiaoxiao/Arduino-HomeKit-ESP
Arduino library version of espressif's official esp-homekit-sdk.
yinbaiyuan/HomeKitSwitch
mitsuba-renderer/mitsuba
Mitsuba renderer main repository
AngelMonica126/GraphicAlgorithm
:octopus: :octopus:图形学论文实现
FutaAlice/OrganicQuadGrid
不规则四边形填充平面 - demo & 算法解释
Apress/Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
zastrowm/vs-NavigateTabGroups
Visual studio extension for switching to different tab groups
Konamiman/SuperBookmarks
A state-of-the-art bookmarks manager for Visual Studio.
pafuhana1213/KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5
mitsuba-renderer/mitsuba2
Mitsuba 2: A Retargetable Forward and Inverse Renderer
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
duaneking/BansheeEngine
A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, complete asset pipeline, C# scripting support and a fully featured editor. (Note: Some systems are still a work in progress)
GHScan/TechNotes
Scan's personal technical notes
keijiro/Voxelman
Unity DOTS/ECS example
vcg-uvic/viper
Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods
gfx-rs/gfx
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
tyoma/agge
Anti-Grain Evolution. 2D graphics engine for Speed and Quality in C++.
tyoma/micro-profiler
Cross-platform low-footprint realtime C/C++ Profiler
ispc/ispc
Intel® Implicit SPMD Program Compiler
sebastianstarke/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
prakhar1989/awesome-courses
:books: List of awesome university courses for learning Computer Science!
niudai/VSCode-Zhihu
Zhihu extension built on vscode.
nndl/nndl.github.io
《神经网络与深度学习》 邱锡鹏著 Neural Network and Deep Learning
Tencent/rapidjson
A fast JSON parser/generator for C++ with both SAX/DOM style API