Loading large models
AnandMulay opened this issue · 2 comments
WARNING: Any issue that does not follow the below template could be closed and not re-opened until the template structure is adhered to.
Common rules
Precheck
- For proposing a new feature, please check existing open and closed issues before creating a duplicate
- Add comment to an issue only if related to it (otherwise choose a different issue or create a new one)
- Please do not write long text in issue title, choose a short title for the topic, then add your text to the issue body
- For bugs, do a quick search and make sure the bug has not yet been reported
- Finally, follow the code of conduct (at https://github.com/gpvigano/AsImpL/blob/master/CODE_OF_CONDUCT.md)
Choose one of the categories below and follow the related template (fill the coosen section, delete everything else, including this text).
New features and suggestions
Follow the rules above and try to be as clear as possible.
Problems & bugs
Environment
Please specify:
- version of AsImpL (Github master commit hash or at least date/hour when you downloaded it)
- version of Unity3D (e.g. Unity 5.4.4f1)
Steps to reproduce
For issues related to a specific 3D model try to identify which are the features of the model that cause the issue, or at least attach as a ZIP archive a very simple (lightweight) 3D model that has the same problem. If this is not possible you can send that model via e-mail to gpv.code@gmail.com with a subject starting with "[AsImpL] 3D model-", then you can create a related issue.
For general bugs, attempt to recreate the issue with a simple example code and provide steps to reproduce if possible. Include code samples, errors and stacktraces if appropriate.
Expected behavior
For general bugs, briefly describe what you expect should happen.
Current behavior
For general bugs, briefly describe what is actually happening.
I'm working on UWP/HoloLens project i cant load model which have size more than 100mb, any idea the max size we can load runtime?
Sorry for this late reply, I have very limited time at the moment, and I have no more access to an HoloLens device for testing (probably later in this year). I have made a test with a model of 500MB and it worked on Windows (even if it takes more than 2 minutes to load), so I don't think the problem is related to the size itself. I also suggest to make a test on UWP/PC to see if the problem is related to UWP or HoloLens.
And... sorry, but in the meanwhile I must close this issue because it does not contain enough information for debugging. Please create a new issue filling each section (mostly Unity version), replacing the issue instructions with proper information (maybe after testing with UWP/PC). Thank you for your interest in AsImpL and thanks in advance for your comprehension.