/Simplex

Primary LanguageC#MIT LicenseMIT

copyright 2016 Ryan Schmidt / gradientspace

started as a mirror of UnityVRManips: https://help.github.com/articles/duplicating-a-repository/

this might update? git fetch -p origin git push --mirror

Notes:

Unity project must define G3_USING_UNITY in Scripting Define Symbols (under Build Settings, Other Settings). This enables Unity implicit casting operators in geometry3Sharp library