graemeniedermayer
I'm currently experimenting a bunch with augmented reality. In particular webXR with Threejs.
Pinned Repositories
3d-depth-gen
auto1111 extension txt-to-3d. This uses monodepth maps + bpy (blender). WIP
ar-example-gsplat.js
JavaScript Gaussian Splatting library.
ArAce
My goal here is to create a standard candle for extensions to a basic AR game
arArcade
a set of a few arcade games in AR
ArExperiments
A set of experiments using augmented reality. WebXR + Threejs are the predominate tools used.
augmented_reality_SD
Combining augmented reality and stability diffusion through api calls.
clothseg
This is a wrapper of rem_bg for auto1111's stable diffusion gui. It can do clothing segmentation, background removal, and background masking.
PewPewInAR
A port of simondev's game into webxr
stable-diffusion-webui-normalmap-script
Normal Maps for Stable Diffusion WebUI
stableScripts
some useful image processing scripts for stable diffusion
graemeniedermayer's Repositories
graemeniedermayer/stable-diffusion-webui-normalmap-script
Normal Maps for Stable Diffusion WebUI
graemeniedermayer/clothseg
This is a wrapper of rem_bg for auto1111's stable diffusion gui. It can do clothing segmentation, background removal, and background masking.
graemeniedermayer/ArExperiments
A set of experiments using augmented reality. WebXR + Threejs are the predominate tools used.
graemeniedermayer/ar-example-gsplat.js
JavaScript Gaussian Splatting library.
graemeniedermayer/augmented_reality_SD
Combining augmented reality and stability diffusion through api calls.
graemeniedermayer/stableScripts
some useful image processing scripts for stable diffusion
graemeniedermayer/ArAce
My goal here is to create a standard candle for extensions to a basic AR game
graemeniedermayer/3d-depth-gen
auto1111 extension txt-to-3d. This uses monodepth maps + bpy (blender). WIP
graemeniedermayer/arArcade
a set of a few arcade games in AR
graemeniedermayer/comfyui_patchfusion_depth
Quick comfyui wrapper for patchfusion depth
graemeniedermayer/PewPewInAR
A port of simondev's game into webxr
graemeniedermayer/aiar
I'm trying to make a webxr game with only ai generated art assets.
graemeniedermayer/arGettingStarted
graemeniedermayer/arMagneticField
Quick demo for magnetic field
graemeniedermayer/ArSolarSystem
augmented reality model for solar system
graemeniedermayer/hydrogenAtom
AR simulation of the wavefunction of a hydrogen atom
graemeniedermayer/Marigold-Inpainting
Attempting to add inpainting to Marigold: Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation
graemeniedermayer/NetworkLayersVisuals
This is code I used to generate threejs visuals for a website using keras and theano.