/ICFPC2011

Code and Materials for ICFPC2011

Primary LanguageHaskell

Code for ICFPC 2011 "Lambda: The Gathering".

Game engine, "for-fun" version.

Not ideal, has some errors (for example, an error in autoapplying stage). In "zombie" mode cards' behaviour not valid.
Has no bot, but there is mechanisms for move templates and move testing.

Author: Granin Alexandr
graninas@gmail.com
License: GNU GPLv3