Conforming WebSocket (RFC 6455) client library for iOS and Mac OSX.
SwiftWebSocket passes all 521 of the Autobahn's fuzzing tests, including strict UTF-8, and message compression.
I'm looking for someone to help with or take over maintenance of this project.
- High performance.
- 100% conforms to Autobahn Tests. Including base, limits, compression, etc. Test results.
- TLS / WSS support. Self-signed certificate option.
- The API is modeled after the Javascript API.
- Reads compressed messages (
permessage-deflate
). RFC 7692 - Send pings and receive pong events.
- Strict UTF-8 processing.
binaryType
property to choose between[UInt8]
orNSData
messages.- Zero asserts. All networking, stream, and protocol errors are routed through the
error
event. - iOS / Objective-C support.
func echoTest(){
var messageNum = 0
let ws = WebSocket("wss://echo.websocket.org")
let send : ()->() = {
messageNum += 1
let msg = "\(messageNum): \(NSDate().description)"
print("send: \(msg)")
ws.send(msg)
}
ws.event.open = {
print("opened")
send()
}
ws.event.close = { code, reason, clean in
print("close")
}
ws.event.error = { error in
print("error \(error)")
}
ws.event.message = { message in
if let text = message as? String {
print("recv: \(text)")
if messageNum == 10 {
ws.close()
} else {
send()
}
}
}
}
var request = URLRequest(url: URL(string:"ws://url")!)
request.addValue("AUTH_TOKEN", forHTTPHeaderField: "Authorization")
request.addValue("Value", forHTTPHeaderField: "X-Another-Header")
let ws = WebSocket(request: request)
v2.3.0+ makes available an optional open
method. This will allow for a WebSocket
object to be instantiated without an immediate connection to the server. It can also be used to reconnect to a server following the close
event.
For example,
let ws = WebSocket()
ws.event.close = { _,_,_ in
ws.open() // reopen the socket to the previous url
ws.open("ws://otherurl") // or, reopen the socket to a new url
}
ws.open("ws://url") // call with url
The compression
flag may be used to request compressed messages from the server. If the server does not support or accept the request, then connection will continue as normal, but with uncompressed messages.
let ws = WebSocket("ws://url")
ws.compression.on = true
let ws = WebSocket("ws://url")
ws.allowSelfSignedSSL = true
// Allow socket to handle VoIP in the background.
ws.services = [.VoIP, .Background]
Add the following to your Cartfile:
github "tidwall/SwiftWebSocket"
Then run carthage update
.
Follow the current instructions in Carthage's README for up to date installation instructions.
The import SwiftWebSocket
directive is required in order to access SwiftWebSocket features.
Add the following to your Podfile:
use_frameworks!
pod 'SwiftWebSocket'
Then run pod install
with CocoaPods 0.36 or newer.
The import SwiftWebSocket
directive is required in order to access SwiftWebSocket features.
Copy the SwiftWebSocket/WebSocket.swift
file into your project.
You must also add the libz.dylib
library. Project -> Target -> Build Phases -> Link Binary With Libraries
There is no need for import SwiftWebSocket
when manually installing.
Josh Baker @tidwall
SwiftWebSocket source code is available under the MIT License.