Base module classes with a well defined lifecycle for modular Dart applications.
w_module
implements a module encapsulation and lifecycle pattern for Dart that interfaces well with the application
architecture defined in the w_flux library. w_module
defines the public interface
for a module and is in no way prescriptive as to how module internals are defined, though the w_flux
pattern is
recommended. w_module
defines how data should flow in and out of a module, how renderable UI is exposed to consumers,
and establishes a common module lifecycle that facilitates dynamic loading / unloading of complex module hierarchies.
A w_module
Module
encapsulates a well-scoped logical unit of functionality and exposes a discrete public interface for
consumers. It extends LifecycleModule
to ensure that its load / unload processes adhere to a well-defined lifecycle.
The public interface of a Module
is comprised of api
, events
, and components
:
- The
api
class exposes public methods that can be used to mutate or query module data. - The
events
class exposes streams that can be listened to for notification of internal module state change. - The
components
class exposes react-dart compatible UI components that can be used to render module data.
Though the class based Module
convention is somewhat arbitrary, exposing api
, events
, and components
via
aggregate classes simplifies consumption and improves the discoverability of the Module
's public interface.
// bare bones module definition
DispatchKey sampleDispatchKey = new DispatchKey('sampleModule');
class SampleModule extends Module {
final String name = 'SampleModule';
SampleApi _api;
SampleApi get api => _api;
SampleEvents _events;
SampleEvents get events => _events;
SampleComponents _components;
SampleComponents get components => _components;
SampleModule() {
_api = new SampleApi();
_events = new SampleEvents(sampleDispatchKey);
_components = new SampleComponents();
}
}
If using w_module
with w_flux
internals, api
, events
, and components
should be internally initialized with
access to the module's actions
and stores
.
// module definition with w_flux internals
DispatchKey sampleDispatchKey = new DispatchKey('sampleModule');
class SampleModule extends Module {
final String name = 'SampleModule';
SampleActions _actions;
SampleStore _store;
SampleApi _api;
SampleApi get api => _api;
SampleEvents _events;
SampleEvents get events => _events;
SampleComponents _components;
SampleComponents get components => _components;
SampleModule() {
_actions = new SampleActions();
_events = new SampleEvents();
_store = new SampleStore(_actions, _events, sampleDispatchKey);
_components = new SampleComponents(_actions, _store);
_api = new SampleApi(_actions, _store);
}
}
A Module
's api
member should expose all public methods that a consumer can use to mutate module state (methods) or
query existing module state (getters). api
is initially null. If a module exposes a public api
, this should be
overridden to provide a class defined specifically for the module.
// module api definition
class SampleApi {
SampleApi();
setSampleValue(String newValue) {
...
}
String get sampleValue => ...;
}
// module api consumption
sampleModule.api.setSampleValue(...);
String sampleValue = sampleModule.api.sampleValue;
If using w_module
with w_flux
internals, module mutation methods should usually dispatch existing actions
available within the module. This ensures that the internal unidirectional data flow is maintained, regardless of
the source of the mutation (e.g. external api or internal UI). Likewise, module methods that expose internal state
should usually use existing getter methods available on stores within the module.
// module api definition with w_flux internals
class SampleApi {
SampleActions _actions;
SampleStore _store;
SampleApi(this._actions, this._store);
setSampleValue(String newValue) {
_actions.setSampleValue(newValue);
}
String get sampleValue => _store.sampleValue;
}
A Module
's events
member should expose all public streams that a consumer can listen to for notification of
internal state changes. events
is initially null. If a module exposes public events
, this should be overridden
to provide a class defined specifically for the module.
A Module
's events
are intended to be 'read-only'. Though events
are exposed for listening by external consumers,
they should only be dispatched from within the Module
. To enforce this limitation, a dispatch key is required to
instantiate the event stream. The same dispatch key must subsequently be used to dispatch all events on the stream.
Keeping the dispatch key private in the Module
internals effectively prevents uncontrolled external dispatch.
// module events definition
DispatchKey sampleDispatchKey = new DispatchKey('sampleModule');
class SampleEvents {
final Event<String> valueChanged = new Event(sampleDispatchKey);
}
// module events dispatch
_events.valueChanged(_sampleValue, sampleDispatchKey);
// module events consumption
sampleModule.events.valueChanged.listen((newValue) {
...
});
If using w_module
with w_flux
internals, events
should usually be dispatched by internal stores immediately
prior to a corresponding trigger dispatch. events
should NOT be dispatched directly by UI components or in
immediate response to actions. This ensures that the internal unidirectional data flow is maintained and external
events
represent confirmed internal state changes.
// module events dispatch with w_flux internals
class SampleStore extends Store {
String _sampleValue = 'something';
RandomColorEvents _events;
DispatchKey _dispatchKey;
SampleActions _actions;
SampleStore(SampleActions this._actions, SampleEvents this._events, DispatchKey this._dispatchKey) {
...
_actions.setSampleValue.listen(_setSampleValue);
}
_setSampleValue(String newValue) {
_sampleValue = newValue;
_events.valueChanged(_sampleValue, _dispatchKey);
trigger();
}
}
A Module
's components
member should expose all react-dart compatible UI component factories that a consumer can
use to render module data. components
is initially null. If a module exposes public components
, this should be
overridden to provide a class defined specifically for the module.
By convention, the custom components
class should extend the included ModuleComponents
class to ensure that the
default UI component is available via the module.components.content()
method.
// module components definition
class SampleComponents implements ModuleComponents {
content() => SampleComponent(...);
}
// module components consumption
react.render(sampleModule.components.content(),
html.querySelector('#content-container'));
If using w_module
with w_flux
internals, components
methods should usually return UI component factories that
have been internally initialized with the proper actions and stores props. This ensures full functionality of the
components
without any external exposure of the requisite internal actions and stores.
// module components definition with w_flux internals
class SampleComponents implements ModuleComponents {
SampleActions _actions;
SampleStore _store;
SampleComponents(this._actions, this._store);
content() => SampleComponent({'actions': _actions, 'store': _store});
}
w_module
implements a simple Module
lifecycle that ensures that modules adhere to a predictable loading and
unloading pattern. Using Module
as the basis for all modules in an application ensures that this simple pattern
will extrapolate predictably across complex module hierarchies.
Many examples of Module
lifecycle behavior and manipulation can be found in the
Multiple Module Panel example.
Module
exposes just three lifecycle methods that external consumers should use to trigger loading and unloading
behavior:
Method | Description |
---|---|
load |
Triggers loading of a Module . Internally, this executes the module's onLoad method and dispatches the willLoad and didLoad events. Returns a future that completes once the module has finished loading. |
shouldUnload |
Returns the unloadable state of the Module as a ShouldUnloadResult . Internally, this executes the module's onShouldUnload method. |
unload |
Triggers unloading of a Module . Internally, this executes the module's shouldUnload method, and, if that completes successfully, executes the module's onUnload method. If unloading is rejected, this method will complete with an error. |
Module
also exposes lifecycle event streams that an external consumer can listen to:
Method | Description |
---|---|
willLoad |
Dispatched at the beginning of the module's load logic. |
didLoad |
Dispatched at the end of the module's load logic. |
willUnload |
Dispatched at the beginning of the module's unload logic. |
didUnload |
Dispatched at the end of the module's unload logic. |
Internally, Module
contains methods that can be overridden to customize module lifecycle behavior:
Method | Description |
---|---|
onLoad |
Executing during the module's load logic. Custom logic for initializing child modules, service access, event listeners, etc. should be implemented here. Deferred module loading behavior can also be hidden from consumers via this method. |
onShouldUnload |
Executed during the module's shouldUnload logic. Custom logic that blocks module unloading under certain conditions should be implemented here. |
onUnload |
Executed during the module's unload logic. Custom module clean up logic should be implemented here. Unfortunately, the nature of web browsers is such that module unload logic is not guaranteed to be executed under all conditions (browser or tab close), so mission critical logic should not reside here. |
Module
also supports hierarchical application of the standard lifecycle through child modules:
Method | Description |
---|---|
loadChildModule |
Loads a child module and registers it with the current module for lifecycle management. |
didLoadChildModule |
Dispatched at the end of the child module's load logic. |
Simple examples of w_module
usage can be found in the example
directory. The example README
includes instructions for building / running them.
This project leverages the dart_dev package for most of its tooling needs, including static analysis, code formatting, running tests, collecting coverage, and serving examples. Check out the dart_dev readme for more information.