/East-Scarp

The latest version (2.0.5)

Primary LanguageHTML

East-Scarp

ADDED in 2.2

  • Rosa's 10 heart event (complete with personalized stationery, additional content if Mr Ginger and/or Jessie & Juliet installed and finally, that recipe.
  • moves the arrival of Josephine and Oliver forward and removes the "talk to them at the luau" requirement.
  • After Josephine's story arc is finished, Kataryna moves into town.
  • before Josephine leaves town, Kataryna will visit town once a season to catch up with her colleague/s
  • Heart events for Kataryna both before and after her becoming social (20+ events if Juliet installed)
  • 10-heart event for Lexi (including player receiving that seed)
  • added FOUR new fish - Fairy Betta to orchard and Fairy Pond (Tristan); Obsidian Maw and Slime Barbel to the Abandoned Mine entrance. King Carp to the Deep Mountains.
  • refined some maps: Inn, Aideen's house, Jessie's Lodging House, vet house to make room for future NPCs or just to make things look tidier.
  • added a new NPC (Kataryna, unlockable) and a new antisocial NPC (also unlockable).
  • moved barn animals into Custom Companions, so they can now rotate indoors and outdoors.
  • Rival Heart events for Aideen/??? if ??? is installed.
  • set separate fishing locations in the orchard.
  • added future proof code for Lavril/Vivienne.
  • spouse room and patio added for Kataryna (plus schedule and home for her "pet" if you marry her)
  • added compatibility with SVR3, including refining festival positions.
  • added more dangerous enemies to the Abandoned Mine Entrance map. At low levels, It is recommended you DO NOT go there after 6pm.
  • enlarged Deep Mountains crevasse lake for higher quality fish
  • redesigned the maps to improve their aesthetics.
  • adjusts the edibility/value of the fish to make them more balanced (also nudibranches are now poisonous)

BUG FIXES:

  • Josephine may now arrive on the bus to visit the resort/Market Day. She also attends some festivals.
  • Fixed flower blocking passage when exiting the abandoned mine map
  • minor map tweaks and fixes to: clipping through Inn basement and shack walls, one tree, and possibly some other things.
  • fixed an issue where it was impossible to catch starred fish from the tidepools
  • fixed those walls on the shack so you can no longer meander into the void. (edited)