Pinned Repositories
blog
castlefight
War3 castle fight
Elargy
Educational Programming language
experiments
go-avahi-cname
🪶 lightweight mDNS publisher of CNAME/subdomains for your machine
myTreasure
List of all interesting and useful sites, articles, services and programs for me.
rust-raytracing
🎨✨ A weekend-initiated project. Create .gif using the Ray Tracing.
SNO
For SUAI :school:
stm32mqtt
Test implementation of the MQTT protocol for IoT under the STM32 board
The-Nature-of-Code
The Nature of Code. Перевожу в свободное время.
grishy's Repositories
grishy/go-avahi-cname
🪶 lightweight mDNS publisher of CNAME/subdomains for your machine
grishy/Elargy
Educational Programming language
grishy/blog
grishy/myTreasure
List of all interesting and useful sites, articles, services and programs for me.
grishy/castlefight
War3 castle fight
grishy/experiments
grishy/SNO
For SUAI :school:
grishy/The-Nature-of-Code
The Nature of Code. Перевожу в свободное время.
grishy/rust-raytracing
🎨✨ A weekend-initiated project. Create .gif using the Ray Tracing.
grishy/stm32mqtt
Test implementation of the MQTT protocol for IoT under the STM32 board
grishy/512kb.club
Website for the 512 KB Club
grishy/anytype-heart
Shared library for Anytype clients
grishy/book
grishy/ct-js
A desktop game editor that makes learning programming fun and game development easy by its visual editors and well-documented code library
grishy/echo-swaggerui
Allows to embed swagger ui page in echo http server.
grishy/go-capnproto2
Cap'n Proto library and code generator for Go
grishy/gosmith
Automatically exported from code.google.com/p/gosmith
grishy/Grishy
grishy/looper
Looperepool
grishy/macroquad-website
Automatically generated site with all macroquad examples
grishy/p0wny-shell
Single-file PHP shell
grishy/parcel
The zero configuration build tool for the web. 📦🚀
grishy/redi
grishy/rust-course
grishy/snoop
Snoop — инструмент разведки на основе открытых данных
grishy/tech-docs
Tech documentation for Any components
grishy/text-to-anki
grishy/wolf3D_macroquad
This is a simple raycasting engine written in Rust using the macroquad library. It is based on the Lode's Computer Graphics Tutorial and my previous implementation in JavaScript.