/g3d_fps

Primary LanguageLuaMIT LicenseMIT

g3d_fps

Work in progress code, not meant to really be a public-facing library right now.

A 3D first-person controller with physics written in Lua using my g3d 3D engine for Love2D. Contains many efficient collision functions, and the player uses a capsule collider which allows it to interact with walls, floors, and slopes of any angle correctly.

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