Issues
- 3
- 3
Hello world
#63 opened by alexatsu - 3
Iteration over gd.ArrayOf
#57 opened by Ullanar - 1
Building an apk
#60 opened by adcopeland - 0
- 9
pong crash (should gd.As return nil, true?)
#44 opened by adcopeland - 1
support for Godot 4.3
#56 opened by biswas08433 - 1
runtime.link seems broken
#55 opened by Ullanar - 4
`Area2D` disappearing
#54 opened by vvh413 - 0
What are the steps to use this with a Godot 4.3 build?
#40 opened by 31 - 1
Signals from goroutine?
#36 opened by TeddyDD - 0
Gather inputs
#37 opened by Ullanar - 1
Variant utility functions
#34 opened by Ullanar - 1
Unable to use FileAccess.Open
#33 opened by mdevnull - 2
Hot reloading error on windows
#30 opened by puzzir - 6
panic when including gd.Signal
#29 opened by mdevnull - 4
Errors when registering some gd classes
#28 opened by puzzir - 3
use after free Error on gd.String properties
#25 opened by mdevnull - 1
Cannot return gd.Error
#24 opened by AllenDang - 2
How to return a Dictionary?
#23 opened by AllenDang - 2
- 4
Implement godot 4.2's extension hot reloading
#19 opened by ShirenY - 8
- 15
Random data corruption with SetPosition()
#18 opened by ShirenY - 13
gd run example pong on Windows gives a error
#17 opened by ShirenY - 4
Trying to run on macOS
#15 opened by claudioluciano - 14
- 0
support macos
#13 opened by cq-z - 1
change the name of the branch
#5 opened by pandak1d - 2
Return Parameters
#11 opened by creichlin - 1
GDExtension support
#6 opened by TheoXD - 1
- 1
- 3
current example doesn't work
#1 opened by thegrumpylion