This is a template project for macOS that uses OpenGL. It is a simple template with general dependencies useful for most OpenGL projects targeting Apple macOS. CMake is used to build the project and uses the GLFW library to create an OpenGL context.
To build the project, you will need to have CMake installed. You can download CMake from the official website.
Once you have CMake installed, you can build the project by running the following commands in the terminal:
mkdir build
cd build
cmake ..
make
This will generate an Xcode project in the build
directory that you can open and run.
The project uses the following dependencies: