A graphics engine written in Java using OpenGL (JOGL) featuring omni-direction shadow-mapping
- Omni-directional shadow mapping
- Blinn-Phong shading
- .Obj model importer
- Camera control (w a s d q e)
- Light-source controls (↑ ↓ → ← < >)
- Example Enviroment
- Custom-posed and texture-editted models via Blender
https://docs.google.com/document/d/1AC5D7APWriEWPo40qfj_p9NgsNoT1PNLEb7fUpaK_to/edit?usp=sharing