/OpenGL-Lighting-and-Models

OpenGL Graphics and Lighting Engine

Primary LanguageJava

OpenGL Lighting and Models

A graphics engine written in Java using OpenGL (JOGL) featuring omni-direction shadow-mapping

ScreenShots

Features

  • Omni-directional shadow mapping
  • Blinn-Phong shading
  • .Obj model importer
  • Camera control (w a s d q e)
  • Light-source controls (↑ ↓ → ← < >)
  • Example Enviroment
    • Custom-posed and texture-editted models via Blender

Implementation Details/Report

https://docs.google.com/document/d/1AC5D7APWriEWPo40qfj_p9NgsNoT1PNLEb7fUpaK_to/edit?usp=sharing