gsb16
Computer Science student at UFPR, software developer at C3SL and a Cinema fanatic.
Curitiba, Brazil
Pinned Repositories
3D-image-visualization
Visualization of Wavefront OBJ format images as a wireframe
algos
Popular Algorithms and Data Structures implemented in popular languages
AVL-Tree
An AVL tree implementation, with its respective operations
Battleship-Game
Implementation of the game Battleship using a Token Ring Network
Competitive-Programming
All codes for exercises, challenges and exams of competitive programming
Conjugate-Gradient-Method
This project consists of two versions of a conjugate gradient method's implementation and an analysis about their performance
Database-Transaction-Scheduling
An analysis of Serializability and View Equivalence of a transaction schedule
Graph-Coloring
Provides optimal coloring for cordial and distance-hereditary graphs
hello-world
Tutorial for using GitHub
Master-Slave-Communication
Using RawSocket, implements a communication between two machines: a master and a slave
gsb16's Repositories
gsb16/Conjugate-Gradient-Method
This project consists of two versions of a conjugate gradient method's implementation and an analysis about their performance
gsb16/Master-Slave-Communication
Using RawSocket, implements a communication between two machines: a master and a slave
gsb16/3D-image-visualization
Visualization of Wavefront OBJ format images as a wireframe
gsb16/algos
Popular Algorithms and Data Structures implemented in popular languages
gsb16/AVL-Tree
An AVL tree implementation, with its respective operations
gsb16/Battleship-Game
Implementation of the game Battleship using a Token Ring Network
gsb16/Competitive-Programming
All codes for exercises, challenges and exams of competitive programming
gsb16/Database-Transaction-Scheduling
An analysis of Serializability and View Equivalence of a transaction schedule
gsb16/Graph-Coloring
Provides optimal coloring for cordial and distance-hereditary graphs
gsb16/hello-world
Tutorial for using GitHub
gsb16/Image-Processing
Implementation of some filters to be applied on pgm images
gsb16/LZW-Algorithm
Data compression and decompression using the LZW algorithm
gsb16/Memory-Allocator
Implementation of a memory allocator using assembly language
gsb16/Music-Streaming-Service
A simple music streaming service designed using singleton, composite and visitor patterns
gsb16/Playfair-3D-and-Vigen-re-cipher
A cipher proposal using both Vigenère and a 3D implementation of the Playfair cipher
gsb16/Playfair-Cipher-Breaker
Provides keyword candidates for a text encrypted with Plaifair
gsb16/Product-Recommendation
With a bipartite graph of products and clients as input, provides product recommendations
gsb16/Pseudorandom-Number-Generator
Implementation of a pseudorandom number generator with histogram production and period calculation
gsb16/qemu
Official QEMU mirror. Please see http://wiki.qemu.org/Contribute/SubmitAPatch for how to submit changes to QEMU. Pull Requests are ignored. Please only use release tarballs from the QEMU website.
gsb16/redu
Redu? O que é o Redu?
gsb16/Server-Client-Calculator
A high availability server calculator service using Multicast
gsb16/Set-Operations
Manipulation and analisis of number sets
gsb16/Spell-Checker
Review a txt file and finds any spelling errors in portuguese, marking each wrong word with "[ word ]"
gsb16/Spreadsheet-Editor
Implementation to open and edit spreadsheets using ncurses library
gsb16/TGneuralODE