A small helper library to reduce boilerplate code when using the WebGL API.
The development of this library has just started. Many features are not completely implemented yet or missing at all.
- Reduces boilerplate code, e.g. connecting buffers to vertex attrib locations and draw in 1 call.
- Makes the WebGL API more type safe by adding types for a number of WebGL constants.
This library is not a high level library like three.js.