/RuntimeArchiver

Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.

Primary LanguageC++MIT LicenseMIT

Important Notice:
This open-source version of the plugin is no longer maintained. It may contain bugs and lack some features. I recommend using the Fab version for the most up-to-date features, bug fixes, and ongoing support. The Fab version is available here.

For support or questions, feel free to join the Discord chat.