Unreal Engine ThirdParty Module of MongoDB
-
Git clone this package into your project source directory
-
Edit your project Build.cs file.
- add
"libmongo"
inPublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore","libmongo" });
- add
-
Regenerate Visual studio project file.
Then you can easily use mongo c driver by including following head file:
#include "mongoc.h"
#include "bson.h"