Issues
- 2
- 0
Registration: Input validation
#22 opened by gullskatten - 1
Bug with different spell handling for host/subscriber when dealing/receiving damage, and healing
#94 opened by eirikgm - 0
- 0
Remove forfeit button from action phase
#92 opened by cherrybeans - 0
Does not show last spell before game over
#91 opened by cherrybeans - 0
Create tutorial
#61 opened by cherrybeans - 0
- 0
- 0
- 0
The players should have a common, limited preparation time to choose their action
#8 opened by cherrybeans - 0
- 0
Create GameOver screen
#59 opened by cherrybeans - 0
- 0
Add quit functionality for firebase
#73 opened by cherrybeans - 1
Clicking "create game" before the user data has been loaded takes you straigth to the gameplay screen
#74 opened by andrerim - 0
Create highscore list
#60 opened by cherrybeans - 1
Implement locking functionality
#72 opened by cherrybeans - 0
Button listeners in spellbar multiplying for each re-entry to gameplay screen
#43 opened by cherrybeans - 0
The player can see what spell the opponent cast
#11 opened by cherrybeans - 0
- 0
Use android numpad for entering game code
#56 opened by cherrybeans - 0
- 0
The player can see the HP of both players
#10 opened by cherrybeans - 0
Implement wizard with HP
#40 opened by cherrybeans - 0
Implement Room database
#37 opened by eirikgm - 0
Implement spellcasting animation
#36 opened by olaplassen - 0
Create widget for showing spell info
#49 opened by einaru - 2
Game still crashes when logging out
#58 opened by cherrybeans - 0
The player’s wizard should have a beard
#7 opened by cherrybeans - 0
Replace selected screens with dialog widgets
#38 opened by einaru - 0
- 1
- 0
Implement countdowntimer
#39 opened by olaplassen - 3
Get document Firestore
#27 opened by gullskatten - 0
- 0
Implement spell bar
#35 opened by cherrybeans - 2
Regression: Button listeners trigger several times on click after reentering screen
#42 opened by cherrybeans - 0
- 1
Refactor out common styles between screens
#28 opened by cherrybeans - 0
GdxRuntimeException when restarting application
#31 opened by einaru - 0
- 0
- 0
- 0
The game waits either for both players to lock in their action or the timer to run out
#9 opened by cherrybeans - 0
- 0
The player can preview the spell they created and the effects it will have before selecting it
#4 opened by cherrybeans - 0
The player should be able to create different spells by combining different elements
#3 opened by cherrybeans