gumyr/build123d

Sketch vertices randomly not filleted

MatthiasJ1 opened this issue · 2 comments

s = Sketch() + PolarLocations(0, 5, 0, 180) * Rectangle(30, 3)
s = fillet(s.vertices(), 1.5)
Screenshot

This works for me. I wonder it's related to the differences in floating point calculations between Apple and Intel silicon?
image

I can confirm this only occurs on M1.