/SDL2-boilerplate

setup guide for SDL-2 project

Primary LanguageCMIT LicenseMIT

SDL2-Demo

This is setup guide for SDL2 project

Linux

Prequisites: SDL-2, SDL-2-Image

To setup the nesscessary packages:

sudo apt-get update &&\
sudo apt-get install -y libsdl2-image-dev\ 
libsdl2-dev cmake build-essential --fix-missing

After install the developer versions of SDL2 and SDL2_image:

cd SDL2-Demo
mkdir build
cd build
cmake ..
make
./MyGame

Windows x64

Assuming CodeBlock 20.03 is installed (with MinGW64)

Step 1: Download SDL-2 Library

  • Download the SDL-2 from this link SDL
  • Extract the file, for example, to C:\Users\ADMIN\Downloads\SDL2-devel-2.0.14-mingw\SDL2-2.0.14 -- Copy all file from C:\Users\ADMIN\Downloads\SDL2-devel-2.0.14-mingw\SDL2-2.0.14\x86_64-w64-mingw32\bin to C:\Windows\system32 and C:\Windows\sysWoW64

Step 2: Create new SDL2.0 project

  • From CB Select file->new->project...->SDL2.0

  • Enter project name and choose the path to SDL2 library eg. C:\Users\ADMIN\Downloads\SDL2-devel-2.0.14-mingw\SDL2-2.0.14\x86_64-w64-mingw32\

  • Choose GNU/GCC compiler (this is selected by default, if not, please reinstall CB with MinGW64)

Step 3: Add SDL-2 linker to project

  • From project name (with colored windows icon), right click to select build options
  • Click search directory
  • From Compiler option choose Add , paste the path <path-to-sdl-2>\SDL2-2.0.14\x86_64-w64-mingw32\include\SDL2 and confirm
  • From Linker option choose Add , paste the path <path-to-sdl-2>\SDL2-2.0.14\x86_64-w64-mingw32\lib and confirm

Step 4: build and run example.

  • Build and Run the project