/roadbuilder

Easy-to-build realistic roads in Unity. Foundation of any simcity game.

Primary LanguageC#

Editor-mode Builder

Compared to working in Play-mode, it makes our life easier to takes advantage of Unity Editor's extension capacities and avoid heavy UI design / implementation at this stage.

Edit

The main focus of this branch would be high-efficiency traffic simulation and customized Unity Editor for road network editing, rather than road mesh generation in the master.

Play