/A_Star_Raylib

Implementing the A* algorithm in C with Raylib to generate graphics

Primary LanguageC

A_Star_Raylib

Implementing the A* algorithm in C with Raylib to generate graphics

I don't know if I did everything correct, so... no warranties!

In this example I don't use the Diagonal movement, so I had to change the scores a bit

You can place walls with Left mouse button and remove with the Right button Use the arrows to move and space to generate a new path

How to use:

mkdir build

cd build

cmake ..

make

./a_star_raylib