Pinned Repositories
angular-bm-test
Created with StackBlitz ⚡️
azure-spatial-anchors-samples
Azure Spatial Anchors sample code
cosmos-dotnet-core-todo-app
This sample shows you how to use the Microsoft Azure Cosmos DB service to store and access data from an ASP.NET Core application.
HoloLensForCV
Sample code and documentation for using the Microsoft HoloLens for Computer Vision research
InViewer-Desktop
A Unity3D based viewer for visualizing OGC IndoorGML data
MixedReality-SpectatorView
Mixed reality spectator experiences
popcorn-android
Allow any Android user to watch movies easily streaming from torrents, without any particular knowledge. | This is a public mirror of the Popcon Time Community Edition repository. All pull requests are ignored. This repository may recieve forced updates.
pro.kodep.poster
📮Unity event bus
testPhotoCaptureHololens
gwendalbroudinpro's Repositories
gwendalbroudinpro/testPhotoCaptureHololens
gwendalbroudinpro/angular-bm-test
Created with StackBlitz ⚡️
gwendalbroudinpro/azure-spatial-anchors-samples
Azure Spatial Anchors sample code
gwendalbroudinpro/cosmos-dotnet-core-todo-app
This sample shows you how to use the Microsoft Azure Cosmos DB service to store and access data from an ASP.NET Core application.
gwendalbroudinpro/HoloLensForCV
Sample code and documentation for using the Microsoft HoloLens for Computer Vision research
gwendalbroudinpro/InViewer-Desktop
A Unity3D based viewer for visualizing OGC IndoorGML data
gwendalbroudinpro/MixedReality-SpectatorView
Mixed reality spectator experiences
gwendalbroudinpro/popcorn-android
Allow any Android user to watch movies easily streaming from torrents, without any particular knowledge. | This is a public mirror of the Popcon Time Community Edition repository. All pull requests are ignored. This repository may recieve forced updates.
gwendalbroudinpro/pro.kodep.poster
📮Unity event bus
gwendalbroudinpro/testPhotoCapture
gwendalbroudinpro/Unibus
Unibus is event passing system for Unity3D. 🚀
gwendalbroudinpro/unity-mergetool
A quick guide to set up Unity's Smart Merge with Git