/Overdrive

Game engine, using C++11, Boost and openGL 4 technology

Primary LanguageC++MIT LicenseMIT

Overdrive

Game engine, using C++11, Boost and openGL 4 technology

Current dependencies:

  • openGL 4.5
  • boost 1.60.0
  • GLFW 3.1.2
  • glew 1.13.0
  • glm 0.9.7.2
  • gli 0.7.0

[Window specific dependencies]

  • xinput 1.4