A collection of design patterns and idioms in ES6
Boilerplate forked from angular/atscript-playground
# Clone the repo...
git clone https://github.com/ziyasal/design-patterns-in-es6.git
cd design-patterns-in-es6
# Then, you need to install all the dependencies...
npm install
# If you want to be able to use global commands `karma` and `gulp`...
npm install -g karma-cli gulp
# Do initial build, start a webserver and re-build on every file change...
gulp build serve watch
Open a browser and see the result.
Pattern | Description |
---|---|
abstract_factory | use a generic function with specific factories |
adapter | adapt one interface to another using a whitelist |
3-tier | data<->business logic<->presentation separation (strict relationships) |
borg | a singleton with shared-state among instances |
bridge | a client-provider middleman to soften interface changes |
builder | call many little discrete methods rather than having a huge number of constructor parameters |
catalog | general methods will call different specialized methods based on construction parameter |
chain | apply a chain of successive handlers to try and process the data |
command | bundle a command and arguments to call later |
composite | encapsulate and provide access to a number of different objects |
decorator | wrap functionality with other functionality in order to affect outputs |
facade | use one class as an API to a number of others |
factory_method | delegate a specialized function/method to create instances |
flyweight | transparently reuse existing instances of objects with similar/identical state |
graph_search | (graphing algorithms, not design patterns) |
mediator | an object that knows how to connect other objects and act as a proxy |
memento | generate an opaque token that can be used to go back to a previous state |
mvc | model<->view<->controller (non-strict relationships) |
observer | provide a callback for notification of events/changes to data |
pool | preinstantiate and maintain a group of instances of the same type |
prototype | use a factory and clones of a prototype for new instances (if instantiation is expensive) |
proxy | an object funnels operations to something else |
publish_subscribe | a source syndicates events/data to 0+ registered listeners |
state | logic is org'd into a discrete number of potential states and the next state that can be transitioned to |
strategy | selectable operations over the same data |
template | an object imposes a structure but takes pluggable components |
visitor | invoke a callback for all items of a collection |
chaining_method | continue callback next object method |
iterator | Provide a way to access the elements of an aggregate object sequentially |
Transpiles AtScript code into regular ES5 (today's JavaScript) so that it can be run in a current browser.
Traceur is configured to transpile AtScript modules into AMD syntax and we use RequireJS to load the code in the browser.
Assert library
When typeAssertions: true
option is used, Traceur generates run-time type assertions such as assert.type(x, Object)
. The assert library does the actual run-time check. Of course, you can use your own assert library.
The idea with type assertions is that you only use them during the development/testing and when deploying, you use typeAssertions: false
.
Test runner that runs the tests in specified browsers, every time that you change a file.
Task runner to make defining and running the tasks simpler.