hadronized/luminance-rs

Remove some pixels from being color-renderable

hadronized opened this issue · 1 comments

I came across issues lately while debugging WASM code using RGB32F and R32F framebuffers: turns out they don’t seem to be color-renderable.

This format / internal format thing is a real clusterfuck.

If I'm reading the OpenGL 3.3 spec right (section 4.4.4), RGB32F and R32F are color-renderable there. So this is backend-dependent.