hai-vr/av3-animator-as-code
Generate animator layers and animations from a fluent builder syntax. Initially designed for use in VRChat, this is now a generic package that does not require it.
C#MIT
Pinned issues
Issues
- 1
- 0
- 0
Normalize all SettingCurve* functions
#43 opened by hai-vr - 1
Consider a different/custom asset naming scheme
#44 opened by hai-vr - 1
Forbid the use of periods in the state name
#45 opened by hai-vr - 1
- 1
Review suspicious state machine exposure in V1
#41 opened by hai-vr - 4
Speed issue (oninvalidateanimatorcontroller)
#33 opened by Happyrobot33 - 1
Support Animator Play Audio State Behaviour
#48 opened by Okabintaro - 3
- 1
- 1
- 3
Sometimes animator states get named "\x01"
#26 opened by bdunderscore - 1
- 1
Keep track of created states
#13 opened by 1inguini - 0
Change the weight of the created layer
#22 opened by hai-vr - 0
Animator introspection functionnality
#16 opened by hai-vr - 0
Add RemoveParameters
#11 opened by 1inguini - 0
Remove layer on arbitrary controller
#21 opened by hai-vr - 0
A way to Merge or Base off an existing controller
#30 opened by ShayBox - 1
- 2
Please add support for copying a parameter
#25 opened by bdunderscore - 1
- 1
- 1
AacFlFloatParameterGroup and AacFlIntParameterGroup have incorrect ToList() signature and implementation
#17 opened by hai-vr - 0
- 1
Disable Undo to improve generation time
#24 opened by hai-vr - 0
Make an AAC "getting started" first steps, as in how to create a MonoBehaviour, etc.
#29 opened by hai-vr - 2
Define the default state of a layer `AacFlLayer WithDefaultState(AacFlState newDefaultState)`
#2 opened by hai-vr - 0
⚠️ Animator As Code V1
#35 opened by hai-vr - 1
BlendTree builder
#23 opened by hai-vr - 1
Add PropertyFinder companion editor
#19 opened by hai-vr - 0
- 0
Generate documentation
#20 opened by hai-vr - 1
- 0