Pinned Repositories
Celeste-Movement
Recreating the movement and feel from Celeste
MonumentValley-LevelDesign
Recreating the Level Design from Monument Valley
SimpleRaycastVehicle-Unity
Experimenting with Simple, Alternative Raycast Vehicle Physics for Unity 3D
unitypackage_extractor
Extract a .unitypackage, with or without Python
haim96's Repositories
haim96/unitypackage_extractor
Extract a .unitypackage, with or without Python
haim96/MonumentValley-LevelDesign
Recreating the Level Design from Monument Valley
haim96/2dParallax
Create 2D Parallax with one click!
haim96/Active-Ragdoll-Tutorial-Unity
haim96/ai-series-part-40
Learn how you can implement the jobs system to improve the performance of Line of Sight checking for your AI!
haim96/Angular10dotNETCoreAPI
haim96/AnimatorCoder
Trigger Unity animations entirely through script - Complete Edition
haim96/Arcade-Vehicle-Controller
Vehicle controller implementation for arcade style games, made in Unity.
haim96/Batman-Arkham-Combat
Recreating the Combat System from the Batman Arkham Series
haim96/EndlessRunnerUnity
Endless racer game example with procedural track generation made with Unity
haim96/Marching-Cubes-Terrain
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
haim96/Minecraft-Unity3D
A basic minecraft clone made with unity in 24 hours
haim96/MobileUIButtons
Mobile Ui Buttons Tutorial from youtube
haim96/Open-Source-Motion-Matching-System
haim96/Pikmin-Gameplay
Recreating the basic gameplay from Pikmin
haim96/PowerShell
PowerShell functions and scripts (Azure, Active Directory, SCCM, SCSM, Exchange, O365, ...)
haim96/Procedural-Generation-Suite
A collection of procedural generation scripts for use in Unity3D, written in C#.
haim96/procedural_town_unity
How to create a simple procedural town in Unity using L-system.
haim96/SpiderProceduralAnimation
haim96/Splatoon-Ink
Recreating the Ink System from Splatoon
haim96/SuperSimple2DKit
A simple kit meant to help jump start the creation of your 2D Unity game!
haim96/tutorial-world-bending
Recreating Animal Crossing’s world and planet bending effect in Unity with Shader Graph.
haim96/unity-procedural-dungeons
Dungeon generation and navigation using constrained random walks and A* in Unity
haim96/Unity-Target-Scanner
Target Scanner Script for Unity with features like Field of View, Hight Difference, Alert Zone
haim96/UnityAdvancedFPSCharacterController
An open-source project focused on creating the best lightweight yet feature-rich non-Rigidbody first person shooter character controller for Unity3D.
haim96/UnitySceneRelativeTransformTool
A custom editor tool for unity that allows you to move transforms relative to the scene camera
haim96/UnityTutorials
Full projects from my Unity tutorial videos
haim96/unredacter
Never ever ever use pixelation as a redaction technique
haim96/Video-Files
haim96/XR-HandPoser
Template project for XR Hand Poser video.