simple project that uses RVO2 with Unity
This is a simple integration of the RVO2 library into Unity 3D game engine. It uses the circle scene example described in the Circle.cs file in the RVO2 C# library version 2.0.1.
I do not own the implementation for RVO2. See their website for further information: http://gamma.cs.unc.edu/RVO2/
Authors:
Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
Department of Computer Science, University of North Carolina at Chapel Hill