Blank page?
Opened this issue · 2 comments
Hi Mat,
I am using OS Fedora 14 64-bit and have compiled the source code.
Only blank window after i execute $ ./src
Info at util/AppSettings.cpp@AppSettings(44): AppSettings created
Info at util/AppSettings.cpp@DefaultAll(32): Defaulting all settings
Info at util/EngineSettings.cpp@EngineSettings(42): EngineSettings created
Info at util/EngineSettings.cpp@DefaultAll(32): Defaulting all engine settings
Info at util/AppSettings.cpp@~AppSettings(49): AppSettings destroyed <-- produced right after i hit the 'Esc' key
Info at util/EngineSettings.cpp@~EngineSettings(47): EngineSettings destroyed
Any arguments that i could pass ./src ?To produce error message or any useful message?
Hi,
Blame on Sethis (for doing deep changes) and me (for not updating
project page/README).
Yes I know it "works" like that. There are 2 problems:
- Code is still "non-working proof of concept" with little commits
recently (we have to split our time) - I noticed link to project page is on openxcom and other fanpages,
but they didn't marked it as 1 - Concerning your error - I removed recently all old media importer
code - if you're interested in old "demo" (flying ufo) you should pick
earlier commit (just read commit log)
Anyway - I finally have some free time so will probably start make
more commits. But it will be not playable (and probably there will be
no gfx for some time - as I'm working on game logic, sethis will do
gfx as he's waaay more experienced than I
am).
In case of any questions - feel free to ask.
Regards,
M.
On 21 May 2012 06:03, adesst
reply@reply.github.com
wrote:
Hi Mat,
I am using OS Fedora 14 64-bit and have compiled the source code.
Only blank window after i execute $ ./srcInfo at util/AppSettings.cpp@AppSettings(44): AppSettings created
Info at util/AppSettings.cpp@DefaultAll(32): Defaulting all settings
Info at util/EngineSettings.cpp@EngineSettings(42): EngineSettings created
Info at util/EngineSettings.cpp@DefaultAll(32): Defaulting all engine settings
Info at util/AppSettings.cpp@~AppSettings(49): AppSettings destroyed <-- produced right after i hit the 'Esc' key
Info at util/EngineSettings.cpp@~EngineSettings(47): EngineSettings destroyedAny arguments that i could pass ./src ?To produce error message or any useful message?
Reply to this email directly or view it on GitHub:
#5
Hi Mat,
Will check the earlier commit ^^.
Thanks for your reply.
On 05/22/2012 02:53 PM, Mateusz Kulikowski wrote:
Hi,
Blame on Sethis (for doing deep changes) and me (for not updating
project page/README).Yes I know it "works" like that. There are 2 problems:
- Code is still "non-working proof of concept" with little commits
recently (we have to split our time)- I noticed link to project page is on openxcom and other fanpages,
but they didn't marked it as 1- Concerning your error - I removed recently all old media importer
code - if you're interested in old "demo" (flying ufo) you should pick
earlier commit (just read commit log)Anyway - I finally have some free time so will probably start make
more commits. But it will be not playable (and probably there will be
no gfx for some time - as I'm working on game logic, sethis will do
gfx as he's waaay more experienced than I
am).In case of any questions - feel free to ask.
Regards,
M.On 21 May 2012 06:03, adesst
reply@reply.github.com
wrote:Hi Mat,
I am using OS Fedora 14 64-bit and have compiled the source code.
Only blank window after i execute $ ./srcInfo at util/AppSettings.cpp@AppSettings(44): AppSettings created
Info at util/AppSettings.cpp@DefaultAll(32): Defaulting all settings
Info at util/EngineSettings.cpp@EngineSettings(42): EngineSettings created
Info at util/EngineSettings.cpp@DefaultAll(32): Defaulting all engine settings
Info at util/AppSettings.cpp@~AppSettings(49): AppSettings destroyed<-- produced right after i hit the 'Esc' key
Info at util/EngineSettings.cpp@~EngineSettings(47): EngineSettings destroyedAny arguments that i could pass ./src ?To produce error message or any useful message?
Reply to this email directly or view it on GitHub:
#5
Reply to this email directly or view it on GitHub:
#5 (comment)
+adesst