/Cinder-DirectX

supports DX9/DX11 rendering in a standalone block

Primary LanguageC++

Cinder-DirectX

Supports DX9/DX11 rendering in a standalone block.

Due to the sophisticated architecture of Cinder, I can implement DX rendering without affecting a single line of core files. And reusing existent classes such as ci::TriMesh && ci::Matrixnn.

I am focusing on DX11 implementation now, although DX9 is ready for play.