This repo is used to host and serve static assets in support of docs.flutter.dev, as well as some manual tests that use specially-crafted graphics.
Assets committed to this repo and pushed to GitHub are immediately available for linking and reference.
Reference the assets with this URL structure:
https://flutter.github.io/assets-for-api-docs/assets/<library>/<asset>
For example, an image named app_bar.png
about AppBar
from the
material library would go in the assets/material/
directory and be at
https://flutter.github.io/assets-for-api-docs/assets/material/app_bar.png
.
All asset files should be under the assets
directory in an appropriate
subdirectory.
Images must be code-generated, see the packages/diagrams/lib/src/
directory.
See the generate.dart
script. It will
regenerate almost all of existing assets using the Flutter version you
have installed.
Typically, you plug in an Android phone and run:
PATH=~/dev/flutter/bin/cache/dart-sdk/bin:~/Android/Sdk/platform-tools:$PATH bin/generate.sh
You may wish to add the --category
argument to focus just on the
images you need updating.
In order for the generate.dart
script to work, it needs several supporting
apps.
To optimize PNG files, it needs optipng
, which is available for macOS via Homebrew, and Linux via
apt-get.
To convert animations into mp4 files, it needs ffmpeg
, available for macOS via Homebrew and Linux
via apt-get.
The generator currently only supports running on an Android runtime. An Android
device or emulator must be running before invoking the generate.dart
script.
The Android adb
command, the flutter
command, and the dart
command need to both be available and in a directory in the PATH
environment variable. For adb
, be sure it is the same one that is
running as a server (which is often started by your IDE, so use the
same adb
the IDE is running).
The generate.dart
script only works on macOS and Linux, because of the supporting apps it needs to
run.
Please consider optimization tools for assets.
For PNGs, we recommend optipng
, using the following command line:
optipng -zc1-9 -zm1-9 -zs0-3 -f0-5 *.png
Be careful about applying this aggressively. In particular, files in
the assets/tests
directory should not be optimized.
The automatic generation tool will automatically apply optimization to the assets it generates.
/assets/videos/bee.mp4
: CC0 Creative Commons, from https://pixabay.com/en/videos/honey-bee-insect-bee-flower-flying-211//assets/videos/butterfly.mp4
: CC0 Creative Commons, from https://pixabay.com/en/videos/butterfly-flower-insect-nature-209/- Also see the license information for images used in the diagrams