hanbiao3906's Stars
ashawkey/torch-ngp
A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.
Jittor/JNeRF
JNeRF is a NeRF benchmark based on Jittor. JNeRF re-implemented instant-ngp and achieved same performance with original paper.
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
natowi/photogrammetry_datasets
Collection of 350+ datasets for photogrammetry
NVlabs/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
graphdeco-inria/nerfshop
NeRFshop: Interactive Editing of Neural Radiance Fields
IGLICT/NeRF-Editing
[CVPR 2022] Code for "NeRF-Editing: Geometry Editing of Neural Radiance Fields"
GAP-LAB-CUHK-SZ/MVImgNet
CVPR2023 | MVImgNet: A Large-scale Dataset of Multi-view Images
ajkswamy/BlenderSWCVizualizer
Scripts for visualizing SWC files in Blender
aalavandhaann/Py_BL_MeshSkeletonization
Mesh Skeleton Extraction Using Laplacian Contraction
navis-org/skeletor
Extraction of 3D skeletons from meshes.
xth430/deforming-nerf
Code for "Deforming Radiance Fields with Cages", ECCV 2022.
douysu/computer-graphics-notes
记录3D开发内容,学习过程中的总结和记录,包括引擎、图形、OpenGL、Shader等,保持更新ing.
kaixindelele/ChatPaper
Use ChatGPT to summarize the arXiv papers. 全流程加速科研,利用chatgpt进行论文全文总结+专业翻译+润色+审稿+审稿回复
PlexPt/awesome-chatgpt-prompts-zh
ChatGPT 中文调教指南。各种场景使用指南。学习怎么让它听你的话。
f/awesome-chatgpt-prompts
This repo includes ChatGPT prompt curation to use ChatGPT better.
sxyu/svox2
Plenoxels: Radiance Fields without Neural Networks
maximeraafat/BlenderNeRF
Easy NeRF synthetic dataset creation within Blender
OAndell/windy-tree-animation
taiya/cloudcontr
Automatically exported from code.google.com/p/skeletonization
BBlashko/Real-TimeDeformations
Bounded Biharmonic Weights for Real-Time Deformation
xuchen-ethz/snarf
Official code release for ICCV 2021 paper SNARF: Differentiable Forward Skinning for Animating Non-rigid Neural Implicit Shapes.
damian0815/skellington
Implementation of Le, Hodgins 2016 paper "Real-time Skeletal Skinning with Optimized Centers of Rotation"
cordafab/SuperCages
A framework for real-time deformations with coupled skinning cages and skeletons
edisonlee0212/PlantArchitect
A procedural 3D tree model, with particle-based growth and environment interactions, the project is based on UniEngine.
nkallen/TreePhysics
Generate 3d meshes of trees and simulate forces (like wind and gravity) on them
AlexCiobanu91/VegetationSimulation
OpenGL simulation of grass and trees with wind effects
art049/InteractiveWoodCombustion
Interactive Wood Combustion for Botanical Tree Models
tudelft3d/AdTree
Accurate, detailed, and automatic modelling of laser-scanned trees
MauriceJohannssen/BehaviorTrees
A small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.