WIP Implementation of a Retake plugin for CS2 using CounterStrikeSharp
https://docs.cssharp.dev/
Command | Parameter | Description | Permissions |
---|---|---|---|
!retakeninfo | prints the plugin information | ||
!retakespawn | <index (integer)> | teleports the player to the given spawn index | @cs2retake/admin |
!retakewrite | writes the spawns of the current map to the corresponding map config | @cs2retake/admin | |
!retakeread | reads the spawns of the current map from the corresponding map config | @cs2retake/admin | |
!retakescramble | scrambles the teams instantly | @cs2retake/admin | |
!retaketeleport | <X (float)> <Y (float)> <Z (float)> | teleports player to the given coordinates | @cs2retake/admin |
!retakeaddspawn | <2/3 - 2 = T; 3 = CT> <0/1 - 0 = A; 1 = B> | creates a new spawn | @cs2retake/admin |
Extract the addons
folder to the /csgo/
directory of the dedicated server.
- creating, saving and reading spawns
- player spawn in spawnpoints
- scramble teams
- basic autoplant (fast plant, player needs to plant himself)
- assigning permissions for the commands
- weapon assign system
- auto assign teams -> deny choosing team -> switch team automatically
- on ct win -> switch cts to t and the ts to ct
- spawn loading system -> verify loading
- config system
- editor system for spawns
- auto plant -> in a way that the bomb is defusable xD
- modular weapon assign system
- change scramble command to do the scramble after round ends and before round starts