hanleyweng/iOS-ARKit-Headset-View
Make your ARKit experiment compatible with mobile VR/AR headsets*. A Template using SceneKit. Useful for playing with head-worn Mixed Reality, Augmented Reality, Virtual Reality with headtracking, or a mix of everything.
SwiftMIT
Issues
- 0
Reconstructing by SwiftUI
#10 opened by maromaSamsa - 0
Suggestion
#9 opened by Reality-Dev - 4
Black screen
#7 opened by sanamsta - 0
- 0
- 4
Support for iOS 12 and Xcode 10
#5 opened by akgandlur - 0
Switch from Normal View to Headset View
#4 opened by KhoaNPA - 2
- 2
Aryzon / HoloKit / Mira etc. Headset FOVs
#1 opened by Buthrakaur - 1
iOS 11.3 (ARKit 1.5) Compatibility
#2 opened by hanleyweng