Pinned Repositories
rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
layerlab
The layer laboratory
OpenColorIO
A color management framework for visual effects and animation.
OpenImageIO
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
rspirv
Rust implementation of SPIR-V module processing functionalities
rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU code 🚧
sentry-rust
Official Sentry SDK for Rust
mitsuba3
Mitsuba 3: A Retargetable Forward and Inverse Renderer
pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
hannes-vernooij's Repositories
hannes-vernooij/layerlab
The layer laboratory
hannes-vernooij/OpenColorIO
A color management framework for visual effects and animation.
hannes-vernooij/OpenImageIO
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
hannes-vernooij/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
hannes-vernooij/rspirv
Rust implementation of SPIR-V module processing functionalities
hannes-vernooij/rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU code 🚧
hannes-vernooij/sentry-rust
Official Sentry SDK for Rust