/vanillafixes

Client modification for WoW 1.6.1-1.12.1 to eliminate stutter and animation lag

Primary LanguageCMIT LicenseMIT

VanillaFixes

A client modification for World of Warcraft 1.6.1-1.12.1 to eliminate stutter and animation lag.

Download and installation instructions here: Releases

Comparison

Compatibility with other mods

Other client mods (nampower, etc)

The VanillaFixes launcher has basic support for loading additional DLLs. Add the file to dlls.txt and it will be loaded if it can be found in the game directory or at an absolute path. VanillaFixes will show a reminder when the list of active DLLs has changed.

EXE patches (FoV changers, large address patchers, etc)

The VanillaFixes launcher can run the game from a non-standard executable (such as WoW_tweaked.exe or WoWFoV.exe). There are two ways to accomplish this:

  • Drag and drop the executable over the VanillaFixes launcher.
  • Create a shortcut to VanillaFixes and add the name of the executable to the end of the "Target" field in "Properties". Image

DLL injectors and launchers

These will only work if they load VfPatcher.dll before the game process starts (i.e. if the game launches in a suspended state). Injecting at the login screen won't work.

The included launcher is intended to be easy to use and transparent to the user. It should "just work" for the most common cases. For a configurable alternative that works with VanillaFixes and supports multiple game versions, try wowreeb.

Will I get banned for using VanillaFixes?

As always, you should use tools like these at your own risk, but no evidence has been found that VanillaFixes could conflict with the game's anticheat.

VanillaFixes does not modify the game executable, permanently modify any game code, hook any Windows API functions or keep running in the background during gameplay. As soon as you see the login screen it has already been unloaded.

During startup VanillaFixes will modify timing variables in memory to force the game to use a high precision timer. Warden has a check to verify that time functions in the game are behaving as expected (to detect speedhacks, etc). VanillaFixes does not interfere with this check (test on VMaNGOS).

Compiling

VanillaFixes can be built with MSVC or MinGW. A recent version of the Windows SDK (10.0.22000.0+) and CMake is required. Ninja (https://ninja-build.org) or Visual Studio can be used to build the project.

To build with Ninja, open the x86 VS Native Tools command prompt and run the following commands in the project directory:

git submodule update --init

mkdir build
cd build

cmake -G Ninja ..
ninja