A C++ game engine made in 2 weeks in a team of 3 persons
In order to have fun with our work, you need to have :
- Windows
- Visual Studio 2017
- OpenGL 4.6 or higher
In order to compile this project you need to follows these steps :
- Open the Visual Studio solution for ElkEngine
- Build every projects in order (ElkTools --> ElkRendering --> ElkPhysics --> ElkGameEngine --> Game)
- Hit play
- You can build the project for every configuration (x64/x86 | Debug/Release)
- Adrien GIVRY
- Charly JEAUC
- Hanseul SHIN