haosizheng's Stars
Hypnos-Render-Pipeline/HRP
Unity-Technologies/usd-unity-sdk
Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.
Unity-Technologies/com.unity.toonshader
Unity Toon Shader ( an experimental package )
kisence-mian/MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
Unity-Technologies/HDRPRayTracingScenes
This repository contains a startup DXR project.
rjpcomputing/luaforwindows
Lua for Windows is a 'batteries included environment' for the Lua scripting language on Windows. NOTICE: Looking for maintainer.
UnityTechnologies/AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
YoHana19/HumanParticleEffect
Uniswap/web3-react
A simple, maximally extensible, dependency minimized framework for building modern Ethereum dApps
asmadsen/react-native-unity-view
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
AdultLink/RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
killop/anything_about_game
A wonderful list of Game Development resources.
maximecote57/hackweek-2021
Smileway/Augmented-Reality-AR-Hand-Tracking
AlcheraInc/Alchera-Face-Hand-Detection-Unity
UnityGameAcademy/Forcefield
Overwatch-esque forcefield ShaderGraph example
ArturoNereu/WireframeShaderGraph
A simple Shader Graph implementation of a wireframe effect.
shyaZhou/UnityURPFurDemo
aniruddhahar/URP-AnimatedGrass
An Animated Grass Shader for Blade-like Geometry [Unity URP]
sugi-cho/Unity-URP-PostProcessing-With-Alpha
Unity-Technologies/FontainebleauDemo
Fontainebleau demo
SebLague/Ray-Marching
adamsol/FractalView
3D fractal renderer in GLSL.
Cyanilux/URP_BlitRenderFeature
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.
jasonwebb/morphogenesis-resources
Resources on the topic of digital morphogenesis (creating form with code). Includes links to major articles, code repos, creative projects, books, software, and more.
platers/Logograms-GAN
Generating logogams from the movie "Arrival" using generative adversarial networks in Keras
mattatz/unity-teddy
Teddy algorithm implementation in Unity.
keijiro/WfcMaze
WFC (Wave Function Collapse) with Unity
madsbangh/EasyButtons
Add buttons to your inspector in Unity super easily with this simple attribute