hapass's Stars
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
GameTechDev/PresentMon
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
plasma-umass/coz
Coz: Causal Profiling
d3dcoder/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
raizam/gamedev_libraries
A collection of open source c/c++ libraries for gamedev
Tehreer/SheenBidi
A sophisticated implementation of Unicode Bidirectional Algorithm
tgrysztar/fasm
flat assembler 1 - reconstructed source history
jeffpar/pcjs
The original IBM PC and other machine emulations in JavaScript
netwide-assembler/nasm
A cross-platform x86 assembler with an Intel-like syntax
Nekrolm/ubbook
Путеводитель C++ программиста по неопределенному поведению
sonictk/asm_tutorial
Code samples for the Understanding Windows x64 Assembly tutorial.
fmtlib/fmt
A modern formatting library
aws-samples/amazon-gamelift-fleetiq-with-amazon-ecs
DopplerHQ/awesome-interview-questions
:octocat: A curated awesome list of lists of interview questions. Feel free to contribute! :mortar_board:
retifrav/glfw-imgui-example
An example of using Dear ImGui with GLFW
bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
lohedges/aabbcc
Dynamic AABB trees in C++ with support for periodic systems.
openblack/openblack
openblack is an open-source game engine that supports playing Black & White (2001).
OpenTTD/OpenTTD
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
OpenRCT2/OpenRCT2
An open source re-implementation of RollerCoaster Tycoon 2 🎢
microsoft/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
RavEngine/RavEngine
A fast C++20 3D game engine for modern devices, with wide platform support
BennyQBD/3DSoftwareRenderer
thebennybox 3D Software Renderer
o3de/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
KD-lab-Open-Source/Perimeter
eduard-permyakov/permafrost-engine
An OpenGL RTS game engine written in C
pachapolly/asteroids
python game
overtake/TelegramSwift
Source code of Telegram for macos on Swift 5.0
ThusSpokeNomad/GameNetworkingResources
A Curated List of Multiplayer Game Network Programming Resources
ellioman/Indirect-Rendering-With-Compute-Shaders
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.