Pinned Repositories
3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
500LineorLess_CN
500 line or less 中文翻译计划。
500lines
500 Lines or Less
ACVD
a programm to perform fast simplification of 3D surface meshes
Adept-2
Combined array and automatic differentiation library in C++
admm-elastic
ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints
admm-elastic-sca
ADMM ⊇ Projective Dynamics: Fast Simulation of General Constitutive Models
assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
Automatic-Unpaired-Shape-Deformation-Transfer
SIGGRAPH ASIA 2018
project-based-learning
Curated list of project-based tutorials
happyerik's Repositories
happyerik/polyfem
A polyvalent C++ FEM library
happyerik/sparsepp
A fast, memory efficient hash map for C++
happyerik/PhysX
NVIDIA PhysX SDK
happyerik/stb
stb single-file public domain libraries for C/C++
happyerik/libwetcloth
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
happyerik/tinyobjloader
Tiny but powerful single file wavefront obj loader
happyerik/closet.viewer.js
CLOSET 3D Viewer
happyerik/tinyobjloader-c
Header only tiny wavefront .obj loader in pure C89
happyerik/filament
Filament is a real-time physically based rendering engine for Android, Windows, Linux, macOS and WASM/WebGL
happyerik/Parallel-Graph-Colouring
CUDA program to perform a graph coluring heuristic in parallel
happyerik/cloth_simulation
Simulating cloth movement with different stiffness, wind strength
happyerik/GPUMPM
happyerik/HLSLcc
DirectX shader bytecode cross compiler
happyerik/CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
happyerik/SeExpr
SeExpr is an embeddable, arithmetic expression language that enables flexible artistic control and customization in creating computer graphics images. Example uses include procedural geometry synthesis, image synthesis, simulation control, crowd animation, and geometry deformation. Our library is licensed under the Apache License, Version 2.0.
happyerik/pybind11
Seamless operability between C++11 and Python
happyerik/taichi_mpm
High-Performance Material Point Method (MPM) Solver for Taichi.
happyerik/libmorton
C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates
happyerik/ogre
scene-oriented, flexible 3D engine written in C++ - official github mirror
happyerik/directx-sdk-samples
This repo contains C++ samples from the DirectX SDK updated to build using the Windows 8.x SDK or Windows 10 SDK
happyerik/3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
happyerik/easyloggingpp
Single header C++ logging library. It is extremely powerful, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc.
happyerik/Urho3D
Cross-platform 2D and 3D game engine.
happyerik/freetype-windows-binaries
Windows binaries of FreeType
happyerik/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
happyerik/OpenSceneGraph
OpenSceneGraph git repository
happyerik/protobuf
Protocol Buffers - Google's data interchange format
happyerik/ThunderLoom
A physically based shader for woven cloth
happyerik/admm-elastic
ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints
happyerik/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.