While the Red5 Pro HTML SDK aims to utilize WebRTC for its streaming solution (both publishing and subscribing), the SDK does support fallback support for non-supporting browsers in both contexts. The default failover order for both contexts, which can be redfined by developers, is:
You will need to modify the Host field from the Settings page to point to your server instance's IP address. If you do not, the examples will not function when you build. If you are running the server locally, then your machine and mobile device need to be on the same WiFi network.
Note on TLS and CORS
It is important to note that some of these examples - specifically those that involve publishing using WebRTC - require being run on TLS and, thusly, served over HTTPS. If running the examples on localhost you should not see an issues, but if your server is deployed remotely you will need to be sure that these examples are served over HTTPS and the proper Cross Origin Resource Sharing (CORS) settings are defined for the server.
To define the server instance's IP address, open the testbed webapp in a browser and navigate to the Settings page if not presented upon launch. To access the Settings back, select the Home item from the examples list located at the top.
To define the Host with the server instance's IP, click the Host field f the form and enter in the local or remote IP address - e.g., 10.0.0.5, 76.199.199.199.
Hint: You can also open the landing page of your server instance at port 5080 (i.e., http://localhost:5080 if launched locally) and the page will display its IP in the upper-right corner.
Demonstrates a request for a MediaStream with a defined video source for the constraint based on the Rear and Front facing cameras of a mobile device and a browser that supports facingMode media contraints.
Provides an easy form to POST a new Provision to the Stream Manager for ABR broadcasts. Once the provision is POSTed, use your favorite Media Encoder to broadcast the variants.
Demonstrates multi-party communication using Red5 Pro. It also demonstrates using Shared Objects as notifications to recognize the addition and removal of parties broadcasting.
This is an example of subscribing to a stream using HLS Only. In the event that HLS is not supported natively by the browser, the hls.js 3rd-party library is utilized.
Demonstrates the failover mechanism of the Red5 Pro HTML SDK to select a subscriber based on browser support and to auto-reconnect on close of broadcast or loss of connection.
Demonstrates utilizing the maintainConnectionOnSubscribeErrors configuration property of a subscriber in order to maintain the WebSocket connection upon errors from the subscribe request after intializing..
An example of using the Standby API to request a "pause" in receiving video and audio data on the MediaStream while also maintaining a connection of the client to the server.
Demonstrates utilizing the Red5 Pro Stream Manager API to access Provisions and an Edge server IP to subscribe to a live WebRTC-based stream with Adaptive Bitrate Control.
Demonstrates utilizing the Red5 Pro Stream Manager API to access Provisions and an Edge server IP to subscribe to a live Flash-based stream with Adaptive Bitrate Control.
Demonstrates utilizing the Red5 Pro Stream Manager API to access Provisions and an Edge server IP to subscribe to a live HLS-based stream with Adaptive Bitrate Control.
An example of utilizing the screen sharing capabilities ofChromeandFirefox. For use with Publish Screen Share example.
Notes
For the Subscriber examples, you will need to have a live stream currently being published and named based on the Stream 1 Name field of the Settings. You can use another device to start streaming using this webapp, or you can also use a web browser to publish via Flash, http://your_red5_pro_server_ip:5080/live.
You can access the server IP of your Red5 Pro Server install - to be used in the Host field of the Settings - by opening http://your_red5_pro_server_ip:5080/ and finding the IP printed in the upper-right of the page.
Unless you are running the server locally, WebRTC publishing requires a valid SSL certificate.