/UniversalRP-VR-MosaicShader

UniversalRP Single Pass VR Mosaic Shader Graph

MIT LicenseMIT

UniversalRP Single Pass VR Mosaic Shader Graph

Main

Requirements

  • Unity 2019.3.0f5
    • Universal RP 7.1.7

Precondition

  • Check Opaque Texture

OpaqueTexture

Getting Started

Open UniversalMosaic/SampleScene

Sample

Play VR Single Pass Stereo Rendering Mode.

A cube GameObject has the Mosaic Shader.

graph

Usage

Shader "Pixelation" Parameter can control mosaic resolution.

Pixelation 30
30

Pixelation 200
30